Launch Day!!!


After many months preparing & planning for this day, it's finally here!


Finally I get to release the first episode of Black Rose out into the public, and finally I'll get to begin working on Episode 2 again.


As great as this sounds, there's one problem...

The Patreon that I had planned to launch alongside with the game, is being put under review all of a sudden (it's likely because I only just made my first post on there today).

So as of right now, no one can contribute to the project financially and become a patron.


Which is really a shame.


But that's okay, as I'm sure it will work out.



Set-backs are always bound to happen.



And I'll continue my work on Episode 2, so when the Page is approved, people will have something of value to contribute towards.

Edit Note: Patreon Reviewed my Page and approved of it, so it is now possible to see & contribute to the Patreon.


So I ask those interested in this project, to follow me on Itch.io, Pixiv, Twitter, or join the Game's Discord Server.


If you have Feedback, I'd be glad to read it.


Thank you for reading my first Dev-Log on here for this project.

Files

BlackRose-PublicRelease-0.1-win.zip 474 MB
Jan 30, 2023
BlackRose-PublicRelease-0.1-mac.zip 458 MB
Jan 30, 2023
BlackRose-PublicRelease-0.1-linux.tar.bz2 463 MB
Jan 30, 2023

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